Tuesday, September 22, 2009

Happy Eid Mubarak

I wish all of my readers a VERY VERY HAPPY EID MUBARAK.
May you have a wonderful Eid.
God Bless You All.

Chat room....

First of all I would like to say to Prof. Norizan, Prof Supyan and all of you my classmate Eid Mubarak. Actually, I want to share with you these information about what is chatroom, its uses and its benefits.Also, my point of view that chat room is useful method in learning and teaching process in this era of technology and modernalization.

Chat Rooms

A chat room is a space where a group of writers meet to carry on conversation. Unlike discussion forums that allow a writer time to compose his/her thoughts, chat rooms demand a writer's constant attention to a thread of ongoing discussion (much like a conversation) . Instructors use chat rooms mainly to engage students' thoughts on a topic, and to generate ideas for writing. While chat rooms typically do not lend themselves to polished writing, they encourage participation and can aid in the development of ideas.

Chat Room Uses

• Generate ideas for writing at the beginning of a unit.
• Start a discussion centered on the main ideas from an assigned reading.
• Print out a thread of conversation and use it to discuss the rhetorical situation - context, audience, and purpose. Use this discussion to help students understand how various cultural contexts shape writing.
• Compare how audience awareness shapes writing.

Chat Room Benefits

• Students are more inclined to participate since the context is less formal
• Many students are already familiar with chat and use it for recreational purposes
• Chat generates a lot of writing (although students tend not to recognize this medium as producing "real writing" - still you might use this opportunity to talk about what "real writing is" and why it's viewed as more valid than informal writing)
• Chat can generate ideas which may not arise during a classroom discussion.

Mufida Ali Ghwela. P48346

Saturday, September 12, 2009

The differences between e-learning and E-learning...

Alsalamoalikom, I would like to share all of you about the differences between e-learning and E-learning.
There some differences between e-learning and E-learning. First of all, e-learning is the use of technology to enhance learning anytime and anywhere. The terms "e-learning," "distance learning," "web-based learning" and "online learning" are often used interchangeably. e-learning is more focuses into three main points which are asynchronous e-learning, synchronous e-learning and the development and management. It is worth to say that e-Learning just like traditional classroom experience as it leads to comprehension and mastery of new knowledge.
On the other hand, E-learning is emphasizing on online courses. E-learning is an electronic means which used to deliver a learning, training or education program. E-learning involves the use of a computer or electronic device in order to provide training, educational or learning material.
Thus, it seems that the difference between e-learning and E-learning is in terms of function where e-learning focuses more on learning aspect while E-learning focuses on the medium of training for distance learners.
Mufida Ali Ghwela. P48346

Tuesday, September 1, 2009

Islamic Song...

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Hasbi Rabbi - Sami Yusuf @ Yahoo! Video

Monday, August 31, 2009


I hope that Allah will bless all of you in this month RAMADAN.

Intructional technology and instructional design

Alsalamo alikom,
Each of the following models describes a learning theory and how that learning theory can be applied to improving online teaching and training materials.
First of all, the ASSURE model is an ISD (Instructional Systems Design) process that was modified to be used by teachers in the regular classroom. The ISD process is one in which teachers and trainers can use to design and develop the most appropriate learning environment for their students. Also this process can be used in writing lesson plans and in improving teaching and learning.
According to Gane’s there are nine events of instruction which include:
1.Gain attention - Start by gaining your learners' attention using an analogy, anecdote, paradox, photograph, magazine article, demonstrations or any other media.
2. Inform learner of objectives - Describe what you plan to achieve, what learners will be doing and what they may be using.
3. Stimulate recall of prior learning - Relate your new lesson to situations or knowledge that your learners are already familiar with.
4. Present stimuli with distinctive features - Describe the key points in your lesson, emphasizing distinctive features, using a variety of techniques if possible.
5. Guide learning - Present your instruction in small steps (chunking) leading from simple to complex.
6. Elicit performance - Involve learners in questioning, discussion and demonstration to confirm that they have learnt from your instruction.
7. Provide feedback - As learners respond to your questioning, provide them with reinforcement or remediation when necessary.
8. Assess performance - Use a quiz or assignment to confirm mastery of your objectives.
9. Enhance retention and learning transfer - Provide the opportunity for learners to apply the outcome of their training in a real world environment.

The ASSURE model incorporates Robert Gagne's events of instruction to assure effective use of media in instruction. Actually, the ASSURE model is based on six:
Analyze learners: Before you can begin, you must know your target audience (your students).
State objectives: Objectives are the learning outcomes, that is, what will the student get out of the lesson?
Select instructional methods, media, and materials: you are ready to select the:
• Instructional method that is most appropriate to meet the objectives.
• Media that would be best suited to work with your instructional method, the objectives, and your students.
• Materials that provide your students with the help they need in mastering the objectives.
Utilize media and materials: You should always preview the materials before using them in a class and you should also use the equipment in advance to be sure it works and you know how to use it.
Require learner participation: You should involve the students in the learning process because students learn best when they are actively involved in the learning.
Evaluate and revise: The teachers must reflect upon the lesson, the stated objectives, the instructional strategy, the instructional materials, and the assessment and determine if these elements of the lesson were effective or if one or more of them need to be changed the next time the lesson is done.
To sum up, by comparing the two models ADDIE and ASSURE we can say that in spite their differences they used to achieve the same goal which is how to provide the learners with an appropriate lesson by using Instructional Systems Design process.
Mufida Ali Ghwela. P48346

Thursday, August 27, 2009